The Real Life Plus team is driven by a passion for social media and consists of social enthusiasts and traditional game/mobile developers that are looking to create the next generation of casual games and social experiences. Core Members of the RL+ Team each have more than 10 years of experience and have worked with clients such as Disney, BBC and Playfirst.
RL+ creates web based applications used on multiple platforms such as social web media (Facebook) and mobile platforms (iOS and Android) to create a product with the simplicity of web based games like Farmville merged with the engaging activity and depth of traditional games like “The Sims”. These applications will allow our users to create many aspects of their experience themselves (Style Studio) and then showcase these creations to peers and friends.
In addition, we provide design and engineering experience to partner companies to increase monetization, retention and virality. We also provide clients with expertise in User Interface Design, Writing, 3D/2D art, scripting, programming and system design.
Ed Fries created his first video games for the Atari 800 in the early 1980s. He joined Microsoft in 1986, and spent the next ten years as one of the founding developers of both Excel and Word. He left the Office team to pursue his passion for interactive entertainment and created Microsoft Game Studios. Over the next eight years he grew the team from 50 people to over 1200, published more than 100 games including more than a dozen million+ sellers, co-founded the Xbox project, and made Microsoft one of the leaders in the interactive entertainment business. In 2004, Ed retired from his Microsoft Vice President job to continue his work in the video game business as board member, advisor and consultant to a broad range of publishers, independent game developers, and media companies. In 2007 Ed launched his own startup, FigurePrints, an innovative company that uses 3D color printing technology to bring video game characters to life.
Nazim Kareemi is the CEO and a co-founder of Mixamo, which provides an online service to create 3D animations. Nazim has extensive experience in starting and growing successful VC funded emerging technology companies.
Nazim co-founded Canesta in 1999 as its CEO. Canesta has developed breakthrough CMOS 3D sensors, has been granted over 40 patents, its sensors are used in automotive, PC and video game markets. At Canesta, Nazim assembled and retained an outstanding team and raised several rounds of VC funding. Nazim currently serves on its board of directors.
Prior to Canesta, Nazim was the founding CEO of PenWare, a VC funded technology firm. Under his leadership, PenWare attracted some of the best people in the industry to develop award-winning software for mobile devices. PenWare acquired another company to successfully enter the retail point-of-sale terminal market and became public in 1996. Before starting PenWare, Nazim held engineering and management positions or consulted for companies such as Zilog, Xerox and Intel.